top of page
Unreal Cinematic Sequence ( Study )
I wanted to express my ideas of storytelling through my knowledge of cinematography by using a sequencer in Unreal Engine. My concept was an abandoned ancient temple with sleeping baby face gates that were located in between cliffs. I wanted to present how each of the gates was mechanically opened when they were triggered. I used some assets from Megascans to set dressing and modeled the baby-face doors. This project allowed me to understand how to use cameras and set up some blueprints to trigger the sequencer.




Design and Story Board


1

4

2

5

3

6
How Each Door Works

Rough Model of The Baby Face Door




Rough Model of The Second Baby Face Door




Block Out


bottom of page
